package Day16.Top02;

public class Level {
    private int levelNo;//各级别号
    private int strTime;//各级别一次输出字符串的长度
    private int strLenth;//各级别输出字符串的次数
    private int timeLimit;//各级别闯关的时间限制
    private int perScore;//各级别正确输入一次的得分

    public Level(){}

    public Level(int levelNo, int strTime, int strLenth, int timeLimit, int perScore) {
        this.levelNo = levelNo;
        this.strTime = strTime;
        this.strLenth = strLenth;
        this.timeLimit = timeLimit;
        this.perScore = perScore;
    }

    public int getLevelNo() {
        return levelNo;
    }

    public void setLevelNo(int levelNo) {
        this.levelNo = levelNo;
    }

    public int getStrTime() {
        return strTime;
    }

    public void setStrTime(int strTime) {
        this.strTime = strTime;
    }

    public int getStrLenth() {
        return strLenth;
    }

    public void setStrLenth(int strLenth) {
        this.strLenth = strLenth;
    }

    public int getTimeLimit() {
        return timeLimit;
    }

    public void setTimeLimit(int timeLimit) {
        this.timeLimit = timeLimit;
    }

    public int getPerScore() {
        return perScore;
    }

    public void setPerScore(int perScore) {
        this.perScore = perScore;
    }
}
